LoadingScene preloads the target's assets, emits
scene:loading:progress events, and hands off via a fade
transition. The default LoadingSceneProgressBar (from
@yagejs/ui) subscribes to the events and renders the bar —
no render hooks, no per-frame polling. Set
autoContinue: false to gate the handoff on
scene.continue() (e.g. "press space to continue").